Multiplayer video game

Results: 341



#Item
101Application software / Virtual reality / Competitive video gaming / Multiplayer video game / Pong / Virtual world / Video game / Augmented reality / Blockland / Games / Digital media / Arcade games

AirKanoid – Visual Presentation vs. Physical Proximity in Mixed Reality Entertainment Applications Daniel Cermak-Sassenrath Martin Faust

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Source URL: www.dace.de

Language: English - Date: 2008-09-11 07:38:30
102Actuarial science / Compound annual growth rate / Money / Massively multiplayer online game / World population / Electronic Arts / Access / Software / Video game development / Demography / Economics

Sponsored by Newzoo Trend Report SeptemberThe Global Games Market

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Source URL: www.newzoo.com

Language: English - Date: 2015-01-28 05:09:11
103Digital media / Massively multiplayer online role-playing game / Virtual crime / Virtual world / Massively multiplayer online game / Multiplayer online game / Role-playing video game / EverQuest / World of Warcraft / Virtual economy / Games / Software

  Massachusetts Institute of Technology  Department of Electrical Engineering and Computer Science  6.805: Ethics and Law on the Electronic Frontier   

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Source URL: groups.csail.mit.edu

Language: English - Date: 2008-09-04 09:54:14
104Computer hardware / Video game / Online game / Massively multiplayer online game / Nintendo DS / Cheating in video games / Multiplayer video game / Entertainment Software Rating Board / Handheld video game / Handheld game consoles / Digital media / Software

ONLINE GAMING: An introduction for parents and carers 1: Online gaming, an introduction Online gaming is hugely popular with children and young people. Recent research shows that gaming is one of the top activities

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Source URL: www.childnet.com

Language: English - Date: 2013-02-07 08:46:02
105Marketing / Quality of experience / Video game culture / Electronics / Gaming / Competitive video gaming / Lag / Quality of service / Multiplayer video game / Social software / Video game genres / Computing

Cascading Impact of Lag on User Experience in Cooperative Multiplayer Games Eben Howard†, Clint Cooper†, Mike P. Wittie†, Stephen Swinford*, Qing Yang† Department of Computer Science†, Department of Sociology a

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Source URL: www.cs.montana.edu

Language: English - Date: 2014-10-27 15:50:49
106Information / Cyberwarfare / Transmission Control Protocol / Denial-of-service attack / Ping / Cheating in online games / Lag / Cheating in video games / Game server / Computing / Computer network security / Software

MULTIPLAYER ONLINE GAMES INSECURITY (NEVER FEEL SAFE WHILE PLAYING ONLINE )

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Source URL: revuln.com

Language: English - Date: 2013-04-04 19:34:02
107Video game developers / Video game genres / Smartphones / Video game publishers / Video games / Electronic Arts / Casual game / Massively multiplayer online game / IPhone / Software / Digital media / Video game development

Absolutist Ltd is... an established entertainment company a team of professional outsource developers a multiplatform application producer (including Windows, Mac, Flash, iPhone/iPad and social games) a reliable busines

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Source URL: absolutist.com

Language: English - Date: 2010-06-21 05:01:44
108Collaboration / Klout / Social media / Behavior / Reputation / Video game bot / Massively multiplayer online role-playing game / Trust / Automation / Reputation management / Sociology / Ethics

IRIE International Review of Information Ethics VolStefano De Paoli:

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Source URL: www.i-r-i-e.net

Language: English - Date: 2013-08-01 10:09:17
109Video game development / Software / Massively multiplayer online games / Digital media / Modeling and simulation / Social software / Video game developers

ONLINE GAMES DEVELOPMENT Albymedia Ltd., Belarus, Minsk, Skryganova 6, office 200 +, , www.albymedia.com Company We are game development company, located in Minsk, experienced in

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Source URL: www.albymedia.com

Language: English
110Windows games / Multiplayer video games / Futures studies / Prediction / Technology assessment / Sohail Inayatullah / Galtung / Civilization III / Civilization / Games / Digital media / Software

Civilization III: Digital Game-Based Learning and Macrohistory Simulations By Alex Burns (). Australian Foresight Institute/Disinformation®, JulyAlex Burns () Page 1

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Source URL: www.alexburns.net

Language: English - Date: 2007-11-11 20:21:57
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